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Generator

Generate shades and tints

Turn one base color into a full scale of lighter tints and darker shades, ready to copy.

Tints lighter

Shades darker

Modern design systems don’t use a single color β€” they use a scale. From a light tint for backgrounds to a deep shade for text, those steps come from one base hue and give an interface consistency and depth.

Enter a base color and this tool builds ten lighter tints and ten darker shades around it, each with a copyable HEX value, so you can drop a complete scale into your design tokens.

How to use the Shades & Tints Generator

  1. Pick a base color. Enter the central color you want to build a scale around.
  2. Review the scale. See ten tints stepping toward white and ten shades stepping toward black.
  3. Copy the values. Copy any individual step, or the full scale, into your design system.

Practical examples

Design tokens Build a 10-step color scale like the ones used in component libraries.
Hover & active states Use a slightly darker shade for button hover and active states.
Backgrounds Pick a very light tint for subtle section and card backgrounds.

Why the Shades & Tints Generator matters

  • A consistent scale derived from one hue keeps an interface feeling cohesive.
  • Tints and shades give you ready-made UI states β€” hover, active, disabled β€” without guessing.
  • Generating the scale mathematically is faster and more even than nudging colors by hand.

Frequently asked questions

What’s the difference between a tint and a shade?

A tint is a color mixed with white (lighter), while a shade is a color mixed with black (darker). A tone, for completeness, is a color mixed with gray.

How many steps are generated?

The tool produces ten tints and ten shades, giving you a 20-step range around your base color to choose from.

Can I use this for a design system?

Yes. The generated scale is a great starting point for color tokens. You may fine-tune individual steps to hit specific contrast targets.